pointer
#include
#include
#include
using namespace std;
int main() 
using namespace std;
int main()
{ 
   int* a = NULL;   // Pointer to int, initialize to nothing.   int flag,tav=0;   int i=1;   int j=0;   int f,c,f2,n;   int s=0;   string m[9999];     
int max=0;
while(i!=0) { cin>>i>>j;
if((i==0)or(j==0)) break; // a = new int[i][j]; // Allocate n ints and save ptr in a.
for (f=1; f<=i; f++) cin>>m[f]; } for (f=0; f<=i; f++) for (c=0; c<=j; c++) { // if (m[f][c]=="*") cout<<"here is stars : : : " <<"*"<=1)        {      if (m[f-1][c]=='*')       s+=1;      if (c-1>=1)       if (m[f-1][c-1]=='*')        s+=1;      if (c+1<=j)       if (m[f-1][c+1]=='*')        s+=1;     }                 if (f+1<=i)        {      if (m[f+1][c]=='*')       s+=1;      if (c-1>=1)       if (m[f+1][c-1]=='*')        s+=1;      if (c+1<=j)       if (m[f+1][c+1]=='*')        s+=1;     }                 if (c-1>=1)       if(m[f][c-1]=='*')     s+=1;          if (c+1<=j)       if(m[f][c+1]=='*')     s+=1; */                                         cout<<"S is : : : "<
// delete [] a; // When done, free memory pointed to by a.// a = NULL; // Clear a to prevent using invalid memory reference.
        
  
int max=0;
while(i!=0) { cin>>i>>j;
if((i==0)or(j==0)) break; // a = new int[i][j]; // Allocate n ints and save ptr in a.
for (f=1; f<=i; f++) cin>>m[f]; } for (f=0; f<=i; f++) for (c=0; c<=j; c++) { // if (m[f][c]=="*") cout<<"here is stars : : : " <<"*"<
// delete [] a; // When done, free memory pointed to by a.// a = NULL; // Clear a to prevent using invalid memory reference.
 
|